mirror of
https://github.com/UberGuidoZ/Flipper.git
synced 2024-12-22 22:40:14 +00:00
226 lines
8.3 KiB
C
226 lines
8.3 KiB
C
/* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
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* See the LICENSE file for information about the license. */
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#include "app.h"
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RawSamplesBuffer *RawSamples, *DetectedSamples;
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extern const SubGhzProtocolRegistry protoview_protocol_registry;
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/* Draw some text with a border. If the outside color is black and the inside
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* color is white, it just writes the border of the text, but the function can
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* also be used to write a bold variation of the font setting both the
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* colors to black, or alternatively to write a black text with a white
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* border so that it is visible if there are black stuff on the background. */
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/* The callback actually just passes the control to the actual active
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* view callback, after setting up basic stuff like cleaning the screen
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* and setting color to black. */
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static void render_callback(Canvas *const canvas, void *ctx) {
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ProtoViewApp *app = ctx;
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/* Clear screen. */
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, 0, 0, 127, 63);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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/* Call who is in charge right now. */
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switch(app->current_view) {
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case ViewRawPulses: render_view_raw_pulses(canvas,app); break;
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case ViewInfo: render_view_info(canvas,app); break;
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case ViewFrequencySettings:
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case ViewModulationSettings:
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render_view_settings(canvas,app); break;
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case ViewLast: furi_crash(TAG " ViewLast selected"); break;
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}
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}
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/* Here all we do is putting the events into the queue that will be handled
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* in the while() loop of the app entry point function. */
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static void input_callback(InputEvent* input_event, void* ctx)
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{
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ProtoViewApp *app = ctx;
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furi_message_queue_put(app->event_queue,input_event,FuriWaitForever);
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}
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/* Allocate the application state and initialize a number of stuff.
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* This is called in the entry point to create the application state. */
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ProtoViewApp* protoview_app_alloc() {
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ProtoViewApp *app = malloc(sizeof(ProtoViewApp));
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// Init shared data structures
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RawSamples = raw_samples_alloc();
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DetectedSamples = raw_samples_alloc();
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//init setting
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app->setting = subghz_setting_alloc();
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subghz_setting_load(app->setting, EXT_PATH("subghz/assets/setting_user"));
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// GUI
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app->gui = furi_record_open(RECORD_GUI);
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app->view_port = view_port_alloc();
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view_port_draw_callback_set(app->view_port, render_callback, app);
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view_port_input_callback_set(app->view_port, input_callback, app);
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gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
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app->event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
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app->current_view = ViewRawPulses;
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// Signal found and visualization defaults
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app->signal_bestlen = 0;
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app->signal_decoded = false;
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app->us_scale = PROTOVIEW_RAW_VIEW_DEFAULT_SCALE;
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app->signal_offset = 0;
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//init Worker & Protocol
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app->txrx = malloc(sizeof(ProtoViewTxRx));
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/* Setup rx worker and environment. */
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app->txrx->worker = subghz_worker_alloc();
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app->txrx->environment = subghz_environment_alloc();
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subghz_environment_set_protocol_registry(
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app->txrx->environment, (void*)&protoview_protocol_registry);
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app->txrx->receiver = subghz_receiver_alloc_init(app->txrx->environment);
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subghz_receiver_set_filter(app->txrx->receiver, SubGhzProtocolFlag_Decodable);
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subghz_worker_set_overrun_callback(
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app->txrx->worker, (SubGhzWorkerOverrunCallback)subghz_receiver_reset);
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subghz_worker_set_pair_callback(
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app->txrx->worker, (SubGhzWorkerPairCallback)subghz_receiver_decode);
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subghz_worker_set_context(app->txrx->worker, app->txrx->receiver);
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app->frequency = subghz_setting_get_default_frequency(app->setting);
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app->modulation = 0; /* Defaults to ProtoViewModulations[0]. */
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furi_hal_power_suppress_charge_enter();
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app->running = 1;
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return app;
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}
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/* Free what the application allocated. It is not clear to me if the
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* Flipper OS, once the application exits, will be able to reclaim space
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* even if we forget to free something here. */
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void protoview_app_free(ProtoViewApp *app) {
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furi_assert(app);
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// Put CC1101 on sleep.
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radio_sleep(app);
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// View related.
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view_port_enabled_set(app->view_port, false);
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gui_remove_view_port(app->gui, app->view_port);
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view_port_free(app->view_port);
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furi_record_close(RECORD_GUI);
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furi_message_queue_free(app->event_queue);
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app->gui = NULL;
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// Frequency setting.
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subghz_setting_free(app->setting);
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// Worker stuff.
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subghz_receiver_free(app->txrx->receiver);
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subghz_environment_free(app->txrx->environment);
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subghz_worker_free(app->txrx->worker);
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free(app->txrx);
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// Raw samples buffers.
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raw_samples_free(RawSamples);
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raw_samples_free(DetectedSamples);
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furi_hal_power_suppress_charge_exit();
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free(app);
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}
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/* Called periodically. Do signal processing here. Data we process here
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* will be later displayed by the render callback. The side effect of this
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* function is to scan for signals and set DetectedSamples. */
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static void timer_callback(void *ctx) {
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ProtoViewApp *app = ctx;
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scan_for_signal(app);
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}
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int32_t protoview_app_entry(void* p) {
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UNUSED(p);
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ProtoViewApp *app = protoview_app_alloc();
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/* Create a timer. We do data analysis in the callback. */
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FuriTimer *timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, app);
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furi_timer_start(timer, furi_kernel_get_tick_frequency() / 4);
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/* Start listening to signals immediately. */
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radio_begin(app);
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radio_rx(app);
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/* This is the main event loop: here we get the events that are pushed
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* in the queue by input_callback(), and process them one after the
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* other. The timeout is 100 milliseconds, so if not input is received
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* before such time, we exit the queue_get() function and call
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* view_port_update() in order to refresh our screen content. */
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InputEvent input;
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while(app->running) {
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FuriStatus qstat = furi_message_queue_get(app->event_queue, &input, 100);
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if (qstat == FuriStatusOk) {
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if (DEBUG_MSG) FURI_LOG_E(TAG, "Main Loop - Input: type %d key %u",
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input.type, input.key);
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/* Handle navigation here. Then handle view-specific inputs
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* in the view specific handling function. */
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if (input.type == InputTypeShort &&
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input.key == InputKeyBack)
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{
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/* Exit the app. */
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app->running = 0;
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} else if (input.type == InputTypeShort &&
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input.key == InputKeyRight)
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{
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/* Go to the next view. */
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app->current_view++;
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if (app->current_view == ViewLast) app->current_view = 0;
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} else if (input.type == InputTypeShort &&
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input.key == InputKeyLeft)
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{
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/* Go to the previous view. */
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if (app->current_view == 0)
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app->current_view = ViewLast-1;
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else
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app->current_view--;
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} else {
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/* This is where we pass the control to the currently
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* active view input processing. */
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switch(app->current_view) {
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case ViewRawPulses:
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process_input_raw_pulses(app,input);
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break;
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case ViewInfo:
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process_input_info(app,input);
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break;
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case ViewFrequencySettings:
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case ViewModulationSettings:
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process_input_settings(app,input);
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break;
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case ViewLast: furi_crash(TAG " ViewLast selected"); break;
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}
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}
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} else {
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/* Useful to understand if the app is still alive when it
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* does not respond because of bugs. */
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if (DEBUG_MSG) {
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static int c = 0; c++;
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if (!(c % 20)) FURI_LOG_E(TAG, "Loop timeout");
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}
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}
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view_port_update(app->view_port);
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}
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/* App no longer running. Shut down and free. */
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if (app->txrx->txrx_state == TxRxStateRx) {
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FURI_LOG_E(TAG, "Putting CC1101 to sleep before exiting.");
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radio_rx_end(app);
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radio_sleep(app);
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}
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furi_timer_free(timer);
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protoview_app_free(app);
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return 0;
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}
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