mirror of
https://github.com/UberGuidoZ/Flipper.git
synced 2024-12-23 06:50:12 +00:00
441 lines
14 KiB
C
441 lines
14 KiB
C
#include "tracker.h"
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#include <stdbool.h>
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#include "speaker_hal.h"
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// SongState song_state = {
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// .tick = 0,
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// .tick_limit = 2,
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// .row = 0,
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// };
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typedef struct {
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uint8_t speed;
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uint8_t depth;
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int8_t direction;
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int8_t value;
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} IntegerOscillator;
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typedef struct {
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float frequency;
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float frequency_target;
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float pwm;
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bool play;
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IntegerOscillator vibrato;
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} ChannelState;
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typedef struct {
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ChannelState* channels;
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uint8_t tick;
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uint8_t tick_limit;
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uint8_t pattern_index;
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uint8_t row_index;
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uint8_t order_list_index;
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} SongState;
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typedef struct {
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uint8_t note;
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uint8_t effect;
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uint8_t data;
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} UnpackedRow;
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struct Tracker {
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const Song* song;
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bool playing;
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TrackerMessageCallback callback;
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void* context;
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SongState song_state;
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};
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static void channels_state_init(ChannelState* channel) {
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channel->frequency = 0;
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channel->frequency_target = FREQUENCY_UNSET;
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channel->pwm = PWM_DEFAULT;
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channel->play = false;
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channel->vibrato.speed = 0;
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channel->vibrato.depth = 0;
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channel->vibrato.direction = 0;
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channel->vibrato.value = 0;
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}
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static void tracker_song_state_init(Tracker* tracker) {
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tracker->song_state.tick = 0;
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tracker->song_state.tick_limit = 2;
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tracker->song_state.row_index = 0;
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tracker->song_state.order_list_index = 0;
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tracker->song_state.pattern_index = tracker->song->order_list[0];
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if(tracker->song_state.channels != NULL) {
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free(tracker->song_state.channels);
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}
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tracker->song_state.channels = malloc(sizeof(ChannelState) * tracker->song->channels_count);
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for(uint8_t i = 0; i < tracker->song->channels_count; i++) {
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channels_state_init(&tracker->song_state.channels[i]);
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}
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}
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static void tracker_song_state_clear(Tracker* tracker) {
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if(tracker->song_state.channels != NULL) {
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free(tracker->song_state.channels);
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tracker->song_state.channels = NULL;
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}
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}
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static uint8_t record_get_note(Row note) {
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return note & ROW_NOTE_MASK;
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}
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static uint8_t record_get_effect(Row note) {
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return (note >> 6) & ROW_EFFECT_MASK;
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}
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static uint8_t record_get_effect_data(Row note) {
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return (note >> 10) & ROW_EFFECT_DATA_MASK;
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}
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#define NOTES_PER_OCT 12
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const float notes_oct[NOTES_PER_OCT] = {
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130.813f,
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138.591f,
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146.832f,
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155.563f,
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164.814f,
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174.614f,
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184.997f,
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195.998f,
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207.652f,
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220.00f,
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233.082f,
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246.942f,
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};
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static float note_to_freq(uint8_t note) {
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if(note == NOTE_NONE) return 0.0f;
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note = note - NOTE_C2;
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uint8_t octave = note / NOTES_PER_OCT;
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uint8_t note_in_oct = note % NOTES_PER_OCT;
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return notes_oct[note_in_oct] * (1 << octave);
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}
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static float frequency_offset_semitones(float frequency, uint8_t semitones) {
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return frequency * (1.0f + ((1.0f / 12.0f) * semitones));
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}
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static float frequency_get_seventh_of_a_semitone(float frequency) {
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return frequency * ((1.0f / 12.0f) / 7.0f);
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}
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static UnpackedRow get_current_row(const Song* song, SongState* song_state, uint8_t channel) {
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const Pattern* pattern = &song->patterns[song_state->pattern_index];
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const Row row = pattern->channels[channel].rows[song_state->row_index];
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return (UnpackedRow){
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.note = record_get_note(row),
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.effect = record_get_effect(row),
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.data = record_get_effect_data(row),
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};
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}
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static int16_t advance_order_and_get_next_pattern_index(const Song* song, SongState* song_state) {
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song_state->order_list_index++;
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if(song_state->order_list_index >= song->order_list_size) {
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return -1;
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} else {
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return song->order_list[song_state->order_list_index];
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}
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}
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typedef struct {
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int16_t pattern;
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int16_t row;
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bool change_pattern;
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bool change_row;
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} Location;
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static void tracker_send_position_message(Tracker* tracker) {
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if(tracker->callback != NULL) {
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tracker->callback(
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(TrackerMessage){
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.type = TrackerPositionChanged,
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.data =
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{
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.position =
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{
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.order_list_index = tracker->song_state.order_list_index,
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.row = tracker->song_state.row_index,
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},
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},
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},
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tracker->context);
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}
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}
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static void tracker_send_end_message(Tracker* tracker) {
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if(tracker->callback != NULL) {
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tracker->callback((TrackerMessage){.type = TrackerEndOfSong}, tracker->context);
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}
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}
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static void advance_to_pattern(Tracker* tracker, Location advance) {
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if(advance.change_pattern) {
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if(advance.pattern < 0 || advance.pattern >= tracker->song->patterns_count) {
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tracker->playing = false;
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tracker_send_end_message(tracker);
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} else {
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tracker->song_state.pattern_index = advance.pattern;
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tracker->song_state.row_index = 0;
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}
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}
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if(advance.change_row) {
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if(advance.row < 0) advance.row = 0;
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if(advance.row >= PATTERN_SIZE) advance.row = PATTERN_SIZE - 1;
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tracker->song_state.row_index = advance.row;
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}
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tracker_send_position_message(tracker);
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}
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static void tracker_interrupt_body(Tracker* tracker) {
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if(!tracker->playing) {
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tracker_speaker_stop();
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return;
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}
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const uint8_t channel_index = 0;
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SongState* song_state = &tracker->song_state;
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ChannelState* channel_state = &song_state->channels[channel_index];
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const Song* song = tracker->song;
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UnpackedRow row = get_current_row(song, song_state, channel_index);
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// load frequency from note at tick 0
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if(song_state->tick == 0) {
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bool invalidate_row = false;
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// handle "on first tick" effects
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if(row.effect == EffectBreakPattern) {
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int16_t next_row_index = row.data;
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int16_t next_pattern_index =
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advance_order_and_get_next_pattern_index(song, song_state);
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advance_to_pattern(
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tracker,
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(Location){
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.pattern = next_pattern_index,
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.row = next_row_index,
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.change_pattern = true,
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.change_row = true,
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});
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invalidate_row = true;
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}
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if(row.effect == EffectJumpToOrder) {
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song_state->order_list_index = row.data;
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int16_t next_pattern_index = song->order_list[song_state->order_list_index];
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advance_to_pattern(
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tracker,
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(Location){
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.pattern = next_pattern_index,
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.change_pattern = true,
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});
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invalidate_row = true;
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}
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// tracker state can be affected by effects
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if(!tracker->playing) {
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tracker_speaker_stop();
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return;
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}
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if(invalidate_row) {
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row = get_current_row(song, song_state, channel_index);
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if(row.effect == EffectSetSpeed) {
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song_state->tick_limit = row.data;
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}
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}
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// handle note effects
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if(row.note == NOTE_OFF) {
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channel_state->play = false;
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} else if((row.note > NOTE_NONE) && (row.note < NOTE_OFF)) {
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channel_state->play = true;
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// reset vibrato
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channel_state->vibrato.speed = 0;
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channel_state->vibrato.depth = 0;
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channel_state->vibrato.value = 0;
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channel_state->vibrato.direction = 0;
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// reset pwm
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channel_state->pwm = PWM_DEFAULT;
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if(row.effect == EffectSlideToNote) {
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channel_state->frequency_target = note_to_freq(row.note);
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} else {
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channel_state->frequency = note_to_freq(row.note);
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channel_state->frequency_target = FREQUENCY_UNSET;
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}
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}
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}
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if(channel_state->play) {
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float frequency, pwm;
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if((row.effect == EffectSlideUp || row.effect == EffectSlideDown) &&
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row.data != EFFECT_DATA_NONE) {
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// apply slide effect
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channel_state->frequency += (row.effect == EffectSlideUp ? 1 : -1) * row.data;
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} else if(row.effect == EffectSlideToNote) {
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// apply slide to note effect, if target frequency is set
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if(channel_state->frequency_target > 0) {
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if(channel_state->frequency_target > channel_state->frequency) {
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channel_state->frequency += row.data;
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if(channel_state->frequency > channel_state->frequency_target) {
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channel_state->frequency = channel_state->frequency_target;
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channel_state->frequency_target = FREQUENCY_UNSET;
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}
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} else if(channel_state->frequency_target < channel_state->frequency) {
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channel_state->frequency -= row.data;
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if(channel_state->frequency < channel_state->frequency_target) {
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channel_state->frequency = channel_state->frequency_target;
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channel_state->frequency_target = FREQUENCY_UNSET;
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}
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}
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}
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}
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frequency = channel_state->frequency;
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pwm = channel_state->pwm;
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// apply arpeggio effect
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if(row.effect == EffectArpeggio) {
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if(row.data != EFFECT_DATA_NONE) {
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if((song_state->tick % 3) == 1) {
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uint8_t note_offset = EFFECT_DATA_GET_X(row.data);
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frequency = frequency_offset_semitones(frequency, note_offset);
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} else if((song_state->tick % 3) == 2) {
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uint8_t note_offset = EFFECT_DATA_GET_Y(row.data);
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frequency = frequency_offset_semitones(frequency, note_offset);
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}
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}
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} else if(row.effect == EffectVibrato) {
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// apply vibrato effect, data = speed, depth
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uint8_t vibrato_speed = EFFECT_DATA_GET_X(row.data);
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uint8_t vibrato_depth = EFFECT_DATA_GET_Y(row.data);
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// update vibrato parameters if speed or depth is non-zero
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if(vibrato_speed != 0) channel_state->vibrato.speed = vibrato_speed;
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if(vibrato_depth != 0) channel_state->vibrato.depth = vibrato_depth;
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// update vibrato value
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channel_state->vibrato.value +=
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channel_state->vibrato.direction * channel_state->vibrato.speed;
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// change direction if value is at the limit
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if(channel_state->vibrato.value > channel_state->vibrato.depth) {
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channel_state->vibrato.direction = -1;
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} else if(channel_state->vibrato.value < -channel_state->vibrato.depth) {
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channel_state->vibrato.direction = 1;
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} else if(channel_state->vibrato.direction == 0) {
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// set initial direction, if it is not set
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channel_state->vibrato.direction = 1;
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}
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frequency +=
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(frequency_get_seventh_of_a_semitone(frequency) * channel_state->vibrato.value);
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} else if(row.effect == EffectPWM) {
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pwm = (pwm - PWM_MIN) / EFFECT_DATA_1_MAX * row.data + PWM_MIN;
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}
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tracker_speaker_play(frequency, pwm);
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} else {
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tracker_speaker_stop();
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}
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song_state->tick++;
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if(song_state->tick >= song_state->tick_limit) {
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song_state->tick = 0;
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// next note
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song_state->row_index = (song_state->row_index + 1);
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if(song_state->row_index >= PATTERN_SIZE) {
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int16_t next_pattern_index =
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advance_order_and_get_next_pattern_index(song, song_state);
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advance_to_pattern(
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tracker,
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(Location){
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.pattern = next_pattern_index,
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.change_pattern = true,
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});
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} else {
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tracker_send_position_message(tracker);
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}
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}
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}
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static void tracker_interrupt_cb(void* context) {
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Tracker* tracker = (Tracker*)context;
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tracker_debug_set(true);
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tracker_interrupt_body(tracker);
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tracker_debug_set(false);
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}
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/*********************************************************************
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* Tracker Interface
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*********************************************************************/
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Tracker* tracker_alloc() {
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Tracker* tracker = malloc(sizeof(Tracker));
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return tracker;
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}
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void tracker_free(Tracker* tracker) {
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tracker_song_state_clear(tracker);
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free(tracker);
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}
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void tracker_set_message_callback(Tracker* tracker, TrackerMessageCallback callback, void* context) {
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furi_check(tracker->playing == false);
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tracker->callback = callback;
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tracker->context = context;
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}
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void tracker_set_song(Tracker* tracker, const Song* song) {
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furi_check(tracker->playing == false);
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tracker->song = song;
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tracker_song_state_init(tracker);
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}
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void tracker_set_order_index(Tracker* tracker, uint8_t order_index) {
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furi_check(tracker->playing == false);
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furi_check(order_index < tracker->song->order_list_size);
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tracker->song_state.order_list_index = order_index;
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tracker->song_state.pattern_index = tracker->song->order_list[order_index];
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}
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void tracker_set_row(Tracker* tracker, uint8_t row) {
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furi_check(tracker->playing == false);
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furi_check(row < PATTERN_SIZE);
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tracker->song_state.row_index = row;
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}
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void tracker_start(Tracker* tracker) {
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furi_check(tracker->song != NULL);
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tracker->playing = true;
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tracker_send_position_message(tracker);
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tracker_debug_init();
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tracker_speaker_init();
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tracker_interrupt_init(tracker->song->ticks_per_second, tracker_interrupt_cb, tracker);
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}
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void tracker_stop(Tracker* tracker) {
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tracker_interrupt_deinit();
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tracker_speaker_deinit();
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tracker_debug_deinit();
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tracker->playing = false;
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} |