Flipper/Applications/Official/source-OLDER/grnch/musictracker/tracker_engine/tracker.c

441 lines
14 KiB
C

#include "tracker.h"
#include <stdbool.h>
#include "speaker_hal.h"
// SongState song_state = {
// .tick = 0,
// .tick_limit = 2,
// .row = 0,
// };
typedef struct {
uint8_t speed;
uint8_t depth;
int8_t direction;
int8_t value;
} IntegerOscillator;
typedef struct {
float frequency;
float frequency_target;
float pwm;
bool play;
IntegerOscillator vibrato;
} ChannelState;
typedef struct {
ChannelState* channels;
uint8_t tick;
uint8_t tick_limit;
uint8_t pattern_index;
uint8_t row_index;
uint8_t order_list_index;
} SongState;
typedef struct {
uint8_t note;
uint8_t effect;
uint8_t data;
} UnpackedRow;
struct Tracker {
const Song* song;
bool playing;
TrackerMessageCallback callback;
void* context;
SongState song_state;
};
static void channels_state_init(ChannelState* channel) {
channel->frequency = 0;
channel->frequency_target = FREQUENCY_UNSET;
channel->pwm = PWM_DEFAULT;
channel->play = false;
channel->vibrato.speed = 0;
channel->vibrato.depth = 0;
channel->vibrato.direction = 0;
channel->vibrato.value = 0;
}
static void tracker_song_state_init(Tracker* tracker) {
tracker->song_state.tick = 0;
tracker->song_state.tick_limit = 2;
tracker->song_state.row_index = 0;
tracker->song_state.order_list_index = 0;
tracker->song_state.pattern_index = tracker->song->order_list[0];
if(tracker->song_state.channels != NULL) {
free(tracker->song_state.channels);
}
tracker->song_state.channels = malloc(sizeof(ChannelState) * tracker->song->channels_count);
for(uint8_t i = 0; i < tracker->song->channels_count; i++) {
channels_state_init(&tracker->song_state.channels[i]);
}
}
static void tracker_song_state_clear(Tracker* tracker) {
if(tracker->song_state.channels != NULL) {
free(tracker->song_state.channels);
tracker->song_state.channels = NULL;
}
}
static uint8_t record_get_note(Row note) {
return note & ROW_NOTE_MASK;
}
static uint8_t record_get_effect(Row note) {
return (note >> 6) & ROW_EFFECT_MASK;
}
static uint8_t record_get_effect_data(Row note) {
return (note >> 10) & ROW_EFFECT_DATA_MASK;
}
#define NOTES_PER_OCT 12
const float notes_oct[NOTES_PER_OCT] = {
130.813f,
138.591f,
146.832f,
155.563f,
164.814f,
174.614f,
184.997f,
195.998f,
207.652f,
220.00f,
233.082f,
246.942f,
};
static float note_to_freq(uint8_t note) {
if(note == NOTE_NONE) return 0.0f;
note = note - NOTE_C2;
uint8_t octave = note / NOTES_PER_OCT;
uint8_t note_in_oct = note % NOTES_PER_OCT;
return notes_oct[note_in_oct] * (1 << octave);
}
static float frequency_offset_semitones(float frequency, uint8_t semitones) {
return frequency * (1.0f + ((1.0f / 12.0f) * semitones));
}
static float frequency_get_seventh_of_a_semitone(float frequency) {
return frequency * ((1.0f / 12.0f) / 7.0f);
}
static UnpackedRow get_current_row(const Song* song, SongState* song_state, uint8_t channel) {
const Pattern* pattern = &song->patterns[song_state->pattern_index];
const Row row = pattern->channels[channel].rows[song_state->row_index];
return (UnpackedRow){
.note = record_get_note(row),
.effect = record_get_effect(row),
.data = record_get_effect_data(row),
};
}
static int16_t advance_order_and_get_next_pattern_index(const Song* song, SongState* song_state) {
song_state->order_list_index++;
if(song_state->order_list_index >= song->order_list_size) {
return -1;
} else {
return song->order_list[song_state->order_list_index];
}
}
typedef struct {
int16_t pattern;
int16_t row;
bool change_pattern;
bool change_row;
} Location;
static void tracker_send_position_message(Tracker* tracker) {
if(tracker->callback != NULL) {
tracker->callback(
(TrackerMessage){
.type = TrackerPositionChanged,
.data =
{
.position =
{
.order_list_index = tracker->song_state.order_list_index,
.row = tracker->song_state.row_index,
},
},
},
tracker->context);
}
}
static void tracker_send_end_message(Tracker* tracker) {
if(tracker->callback != NULL) {
tracker->callback((TrackerMessage){.type = TrackerEndOfSong}, tracker->context);
}
}
static void advance_to_pattern(Tracker* tracker, Location advance) {
if(advance.change_pattern) {
if(advance.pattern < 0 || advance.pattern >= tracker->song->patterns_count) {
tracker->playing = false;
tracker_send_end_message(tracker);
} else {
tracker->song_state.pattern_index = advance.pattern;
tracker->song_state.row_index = 0;
}
}
if(advance.change_row) {
if(advance.row < 0) advance.row = 0;
if(advance.row >= PATTERN_SIZE) advance.row = PATTERN_SIZE - 1;
tracker->song_state.row_index = advance.row;
}
tracker_send_position_message(tracker);
}
static void tracker_interrupt_body(Tracker* tracker) {
if(!tracker->playing) {
tracker_speaker_stop();
return;
}
const uint8_t channel_index = 0;
SongState* song_state = &tracker->song_state;
ChannelState* channel_state = &song_state->channels[channel_index];
const Song* song = tracker->song;
UnpackedRow row = get_current_row(song, song_state, channel_index);
// load frequency from note at tick 0
if(song_state->tick == 0) {
bool invalidate_row = false;
// handle "on first tick" effects
if(row.effect == EffectBreakPattern) {
int16_t next_row_index = row.data;
int16_t next_pattern_index =
advance_order_and_get_next_pattern_index(song, song_state);
advance_to_pattern(
tracker,
(Location){
.pattern = next_pattern_index,
.row = next_row_index,
.change_pattern = true,
.change_row = true,
});
invalidate_row = true;
}
if(row.effect == EffectJumpToOrder) {
song_state->order_list_index = row.data;
int16_t next_pattern_index = song->order_list[song_state->order_list_index];
advance_to_pattern(
tracker,
(Location){
.pattern = next_pattern_index,
.change_pattern = true,
});
invalidate_row = true;
}
// tracker state can be affected by effects
if(!tracker->playing) {
tracker_speaker_stop();
return;
}
if(invalidate_row) {
row = get_current_row(song, song_state, channel_index);
if(row.effect == EffectSetSpeed) {
song_state->tick_limit = row.data;
}
}
// handle note effects
if(row.note == NOTE_OFF) {
channel_state->play = false;
} else if((row.note > NOTE_NONE) && (row.note < NOTE_OFF)) {
channel_state->play = true;
// reset vibrato
channel_state->vibrato.speed = 0;
channel_state->vibrato.depth = 0;
channel_state->vibrato.value = 0;
channel_state->vibrato.direction = 0;
// reset pwm
channel_state->pwm = PWM_DEFAULT;
if(row.effect == EffectSlideToNote) {
channel_state->frequency_target = note_to_freq(row.note);
} else {
channel_state->frequency = note_to_freq(row.note);
channel_state->frequency_target = FREQUENCY_UNSET;
}
}
}
if(channel_state->play) {
float frequency, pwm;
if((row.effect == EffectSlideUp || row.effect == EffectSlideDown) &&
row.data != EFFECT_DATA_NONE) {
// apply slide effect
channel_state->frequency += (row.effect == EffectSlideUp ? 1 : -1) * row.data;
} else if(row.effect == EffectSlideToNote) {
// apply slide to note effect, if target frequency is set
if(channel_state->frequency_target > 0) {
if(channel_state->frequency_target > channel_state->frequency) {
channel_state->frequency += row.data;
if(channel_state->frequency > channel_state->frequency_target) {
channel_state->frequency = channel_state->frequency_target;
channel_state->frequency_target = FREQUENCY_UNSET;
}
} else if(channel_state->frequency_target < channel_state->frequency) {
channel_state->frequency -= row.data;
if(channel_state->frequency < channel_state->frequency_target) {
channel_state->frequency = channel_state->frequency_target;
channel_state->frequency_target = FREQUENCY_UNSET;
}
}
}
}
frequency = channel_state->frequency;
pwm = channel_state->pwm;
// apply arpeggio effect
if(row.effect == EffectArpeggio) {
if(row.data != EFFECT_DATA_NONE) {
if((song_state->tick % 3) == 1) {
uint8_t note_offset = EFFECT_DATA_GET_X(row.data);
frequency = frequency_offset_semitones(frequency, note_offset);
} else if((song_state->tick % 3) == 2) {
uint8_t note_offset = EFFECT_DATA_GET_Y(row.data);
frequency = frequency_offset_semitones(frequency, note_offset);
}
}
} else if(row.effect == EffectVibrato) {
// apply vibrato effect, data = speed, depth
uint8_t vibrato_speed = EFFECT_DATA_GET_X(row.data);
uint8_t vibrato_depth = EFFECT_DATA_GET_Y(row.data);
// update vibrato parameters if speed or depth is non-zero
if(vibrato_speed != 0) channel_state->vibrato.speed = vibrato_speed;
if(vibrato_depth != 0) channel_state->vibrato.depth = vibrato_depth;
// update vibrato value
channel_state->vibrato.value +=
channel_state->vibrato.direction * channel_state->vibrato.speed;
// change direction if value is at the limit
if(channel_state->vibrato.value > channel_state->vibrato.depth) {
channel_state->vibrato.direction = -1;
} else if(channel_state->vibrato.value < -channel_state->vibrato.depth) {
channel_state->vibrato.direction = 1;
} else if(channel_state->vibrato.direction == 0) {
// set initial direction, if it is not set
channel_state->vibrato.direction = 1;
}
frequency +=
(frequency_get_seventh_of_a_semitone(frequency) * channel_state->vibrato.value);
} else if(row.effect == EffectPWM) {
pwm = (pwm - PWM_MIN) / EFFECT_DATA_1_MAX * row.data + PWM_MIN;
}
tracker_speaker_play(frequency, pwm);
} else {
tracker_speaker_stop();
}
song_state->tick++;
if(song_state->tick >= song_state->tick_limit) {
song_state->tick = 0;
// next note
song_state->row_index = (song_state->row_index + 1);
if(song_state->row_index >= PATTERN_SIZE) {
int16_t next_pattern_index =
advance_order_and_get_next_pattern_index(song, song_state);
advance_to_pattern(
tracker,
(Location){
.pattern = next_pattern_index,
.change_pattern = true,
});
} else {
tracker_send_position_message(tracker);
}
}
}
static void tracker_interrupt_cb(void* context) {
Tracker* tracker = (Tracker*)context;
tracker_debug_set(true);
tracker_interrupt_body(tracker);
tracker_debug_set(false);
}
/*********************************************************************
* Tracker Interface
*********************************************************************/
Tracker* tracker_alloc() {
Tracker* tracker = malloc(sizeof(Tracker));
return tracker;
}
void tracker_free(Tracker* tracker) {
tracker_song_state_clear(tracker);
free(tracker);
}
void tracker_set_message_callback(Tracker* tracker, TrackerMessageCallback callback, void* context) {
furi_check(tracker->playing == false);
tracker->callback = callback;
tracker->context = context;
}
void tracker_set_song(Tracker* tracker, const Song* song) {
furi_check(tracker->playing == false);
tracker->song = song;
tracker_song_state_init(tracker);
}
void tracker_set_order_index(Tracker* tracker, uint8_t order_index) {
furi_check(tracker->playing == false);
furi_check(order_index < tracker->song->order_list_size);
tracker->song_state.order_list_index = order_index;
tracker->song_state.pattern_index = tracker->song->order_list[order_index];
}
void tracker_set_row(Tracker* tracker, uint8_t row) {
furi_check(tracker->playing == false);
furi_check(row < PATTERN_SIZE);
tracker->song_state.row_index = row;
}
void tracker_start(Tracker* tracker) {
furi_check(tracker->song != NULL);
tracker->playing = true;
tracker_send_position_message(tracker);
tracker_debug_init();
tracker_speaker_init();
tracker_interrupt_init(tracker->song->ticks_per_second, tracker_interrupt_cb, tracker);
}
void tracker_stop(Tracker* tracker) {
tracker_interrupt_deinit();
tracker_speaker_deinit();
tracker_debug_deinit();
tracker->playing = false;
}