Flipper/Applications/Official/DEV_FW/source/grnch/doom-flipper-zero-main
2022-12-28 22:34:27 -08:00
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assets Reorg, added more sources 2022-12-28 22:34:27 -08:00
compiled Reorg, added more sources 2022-12-28 22:34:27 -08:00
application.fam Reorg, added more sources 2022-12-28 22:34:27 -08:00
constants.h Reorg, added more sources 2022-12-28 22:34:27 -08:00
display.h Reorg, added more sources 2022-12-28 22:34:27 -08:00
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doom_music_player_worker.c Reorg, added more sources 2022-12-28 22:34:27 -08:00
doom_music_player_worker.h Reorg, added more sources 2022-12-28 22:34:27 -08:00
doom.c Reorg, added more sources 2022-12-28 22:34:27 -08:00
entities.c Reorg, added more sources 2022-12-28 22:34:27 -08:00
entities.h Reorg, added more sources 2022-12-28 22:34:27 -08:00
level.h Reorg, added more sources 2022-12-28 22:34:27 -08:00
README.md Reorg, added more sources 2022-12-28 22:34:27 -08:00
sound.h Reorg, added more sources 2022-12-28 22:34:27 -08:00
types.c Reorg, added more sources 2022-12-28 22:34:27 -08:00
types.h Reorg, added more sources 2022-12-28 22:34:27 -08:00

Doom Flipper Zero edition

Will it run Doom?

As tradition goes, Doom is being ported to almost every possible embedded electronic device. Therefore I did an attempt to come up with something close to Doom and still compatible on the Flipper Zero's hardware.
This is not the actual Doom game but a port made from yet another Doom port to the Arduino Nano (https://github.com/daveruiz/doom-nano/). This port is basically a raycasting engine, using Doom sprites.
This version is very basic and might be improved over time.

How to install on Flipper Zero

Build just like any other external application (.fap): https://github.com/flipperdevices/flipperzero-firmware/blob/dev/documentation/AppsOnSDCard.md. No firmware modification needed anymore!

Screenshots

Intro screen

Start screen

Imp

Medkit