mirror of
https://github.com/UberGuidoZ/Flipper.git
synced 2026-09-18 15:51:30 +00:00
Removing FAP files (use FlipC or Official store!)
This commit is contained in:
@@ -0,0 +1,11 @@
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## Simple count down timer application for flipper zero
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### How to use
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`up/down`: set second/minute/hour value.
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`ok`: start/stop counting.
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`long press on ok`: stop counting and reset counter.
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`left/right`: select second/minute/hour value.
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@@ -0,0 +1,71 @@
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#include "views/countdown_view.h"
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#include "app.h"
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static void register_view(ViewDispatcher* dispatcher, View* view, uint32_t viewid);
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int32_t app_main(void* p) {
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UNUSED(p);
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CountDownTimerApp* app = countdown_app_new();
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countdown_app_run(app);
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countdown_app_delete(app);
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return 0;
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}
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static uint32_t view_exit(void* ctx) {
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furi_assert(ctx);
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return VIEW_NONE;
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}
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CountDownTimerApp* countdown_app_new(void) {
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CountDownTimerApp* app = (CountDownTimerApp*)(malloc(sizeof(CountDownTimerApp)));
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// 1.1 open gui
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app->gui = furi_record_open(RECORD_GUI);
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// 2.1 setup view dispatcher
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app->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_enable_queue(app->view_dispatcher);
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// 2.2 attach view dispatcher to gui
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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// 2.3 attach views to the dispatcher
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// helloworld view
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app->helloworld_view = countdown_timer_view_new();
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register_view(app->view_dispatcher, countdown_timer_view_get_view(app->helloworld_view), 0xff);
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// 2.5 switch to default view
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view_dispatcher_switch_to_view(app->view_dispatcher, 0xff);
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return app;
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}
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void countdown_app_delete(CountDownTimerApp* app) {
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furi_assert(app);
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// delete views
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view_dispatcher_remove_view(app->view_dispatcher, 0xff);
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countdown_timer_view_delete(app->helloworld_view); // hello world view
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// delete view dispatcher
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view_dispatcher_free(app->view_dispatcher);
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furi_record_close(RECORD_GUI);
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// self
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free(app);
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}
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void countdown_app_run(CountDownTimerApp* app) {
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view_dispatcher_run(app->view_dispatcher);
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}
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static void register_view(ViewDispatcher* dispatcher, View* view, uint32_t viewid) {
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view_dispatcher_add_view(dispatcher, viewid, view);
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view_set_previous_callback(view, view_exit);
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}
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@@ -0,0 +1,22 @@
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#ifndef __APP_H__
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#define __APP_H__
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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// app
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typedef struct {
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Gui* gui; // gui object
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ViewDispatcher* view_dispatcher; // view dispacther of the gui
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// views
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CountDownTimView* helloworld_view;
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} CountDownTimerApp;
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CountDownTimerApp* countdown_app_new(void);
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void countdown_app_delete(CountDownTimerApp* app);
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void countdown_app_run(CountDownTimerApp* app);
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#endif
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@@ -0,0 +1,14 @@
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App(
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appid="Count_Down_Timer",
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name="Count Down Timer",
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apptype=FlipperAppType.EXTERNAL,
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entry_point="app_main",
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cdefines=["APP_COUNT_DOWN_TIMER"],
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requires=[
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"gui",
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],
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stack_size=2 * 1024,
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order=20,
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fap_icon="cntdown_timer.png",
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fap_category="Tools",
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)
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Binary file not shown.
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After Width: | Height: | Size: 306 B |
@@ -0,0 +1,34 @@
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#include <furi.h>
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#include "utils.h"
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static const NotificationSequence sequence_beep = {
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&message_blue_255,
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&message_note_d5,
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&message_delay_100,
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&message_sound_off,
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NULL,
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};
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void notification_beep_once() {
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notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_beep);
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notification_off();
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}
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void notification_off() {
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furi_record_close(RECORD_NOTIFICATION);
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}
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void notification_timeup() {
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notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_audiovisual_alert);
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}
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void parse_sec_to_time_str(char* buffer, size_t len, int32_t sec) {
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snprintf(
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buffer,
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len,
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"%02ld:%02ld:%02ld",
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(sec % (60 * 60 * 24)) / (60 * 60), // hour
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(sec % (60 * 60)) / 60, // minute
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sec % 60); // second
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}
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@@ -0,0 +1,12 @@
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#ifndef __UTILS_H__
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#define __UTILS_H__
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#include <furi.h>
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#include <notification/notification_messages.h>
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void notification_beep_once();
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void notification_off();
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void notification_timeup();
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void parse_sec_to_time_str(char* buffer, size_t len, int32_t sec);
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#endif // __UTILS_H__
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@@ -0,0 +1,346 @@
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#include "countdown_view.h"
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#include "../utils/utils.h"
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// internal
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static void handle_misc_cmd(CountDownTimView* hw, CountDownViewCmd cmd);
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static void handle_time_setting_updown(CountDownTimView* cdv, CountDownViewCmd cmd);
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static void handle_time_setting_select(InputKey key, CountDownTimView* cdv);
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static void draw_selection(Canvas* canvas, CountDownViewSelect selection);
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static void countdown_timer_start_counting(CountDownTimView* cdv);
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static void countdown_timer_pause_counting(CountDownTimView* cdv);
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// callbacks
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static void countdown_timer_view_on_enter(void* ctx);
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static void countdown_timer_view_on_draw(Canvas* canvas, void* ctx);
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static bool countdown_timer_view_on_input(InputEvent* event, void* ctx);
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static void timer_cb(void* ctx);
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CountDownTimView* countdown_timer_view_new() {
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CountDownTimView* cdv = (CountDownTimView*)(malloc(sizeof(CountDownTimView)));
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cdv->view = view_alloc();
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cdv->timer = furi_timer_alloc(timer_cb, FuriTimerTypePeriodic, cdv);
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cdv->counting = false;
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view_set_context(cdv->view, cdv);
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view_allocate_model(cdv->view, ViewModelTypeLocking, sizeof(CountDownModel));
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view_set_draw_callback(cdv->view, countdown_timer_view_on_draw);
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view_set_input_callback(cdv->view, countdown_timer_view_on_input);
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view_set_enter_callback(cdv->view, countdown_timer_view_on_enter);
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return cdv;
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}
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void countdown_timer_view_delete(CountDownTimView* cdv) {
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furi_assert(cdv);
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view_free(cdv->view);
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furi_timer_stop(cdv->timer);
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furi_timer_free(cdv->timer);
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free(cdv);
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}
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View* countdown_timer_view_get_view(CountDownTimView* cdv) {
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return cdv->view;
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}
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void countdown_timer_view_state_reset(CountDownTimView* cdv) {
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cdv->counting = false;
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with_view_model(
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cdv->view, CountDownModel * model, { model->count = model->saved_count_setting; }, true)
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}
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void countdown_timer_state_toggle(CountDownTimView* cdv) {
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bool on = cdv->counting;
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if(!on) {
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countdown_timer_start_counting(cdv);
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} else {
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countdown_timer_pause_counting(cdv);
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}
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cdv->counting = !on;
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}
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// on enter callback, CountDownTimView as ctx
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static void countdown_timer_view_on_enter(void* ctx) {
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furi_assert(ctx);
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CountDownTimView* cdv = (CountDownTimView*)ctx;
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// set current count to a initial value
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with_view_model(
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cdv->view,
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CountDownModel * model,
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{
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model->count = INIT_COUNT;
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model->saved_count_setting = INIT_COUNT;
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},
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true);
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}
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// view draw callback, CountDownModel as ctx
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static void countdown_timer_view_on_draw(Canvas* canvas, void* ctx) {
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furi_assert(ctx);
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CountDownModel* model = (CountDownModel*)ctx;
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char buffer[64];
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int32_t count = model->count;
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int32_t expected_count = model->saved_count_setting;
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CountDownViewSelect select = model->select;
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// elements_frame(canvas, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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canvas_set_font(canvas, FontBigNumbers);
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draw_selection(canvas, select);
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parse_sec_to_time_str(buffer, sizeof(buffer), count);
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canvas_draw_str_aligned(
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canvas, SCREEN_CENTER_X, SCREEN_CENTER_Y, AlignCenter, AlignCenter, buffer);
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elements_progress_bar(canvas, 0, 0, SCREEN_WIDTH, (1.0 * count / expected_count));
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}
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// keys input event callback, CountDownTimView as ctx
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static bool countdown_timer_view_on_input(InputEvent* event, void* ctx) {
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furi_assert(ctx);
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CountDownTimView* hw = (CountDownTimView*)ctx;
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if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
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switch(event->key) {
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case InputKeyUp:
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case InputKeyDown:
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case InputKeyRight:
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case InputKeyLeft:
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handle_time_setting_select(event->key, hw);
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break;
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case InputKeyOk:
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if(event->type == InputTypeShort) {
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handle_misc_cmd(hw, CountDownTimerToggleCounting);
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}
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break;
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default:
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break;
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}
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return true;
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}
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if(event->type == InputTypeLong) {
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switch(event->key) {
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case InputKeyOk:
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handle_misc_cmd(hw, CountDownTimerReset);
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break;
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case InputKeyBack:
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return false;
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break;
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default:
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break;
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}
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return true;
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}
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return false;
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}
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static void timer_cb(void* ctx) {
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furi_assert(ctx);
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CountDownTimView* cdv = (CountDownTimView*)ctx;
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int32_t count;
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bool timeup = false;
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// decrement counter
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with_view_model(
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cdv->view,
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CountDownModel * model,
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{
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count = model->count;
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count--;
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// check timeup
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if(count <= 0) {
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count = 0;
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timeup = true;
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}
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model->count = count;
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},
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true);
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if(timeup) {
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handle_misc_cmd(cdv, CountDownTimerTimeUp);
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}
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}
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static void handle_time_setting_updown(CountDownTimView* cdv, CountDownViewCmd cmd) {
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int32_t count;
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with_view_model(
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cdv->view,
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CountDownModel * model,
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{
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count = model->count;
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switch(cmd) {
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case CountDownTimerMinuteUp:
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count += 60;
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break;
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case CountDownTimerMinuteDown:
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count -= 60;
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break;
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case CountDownTimerHourDown:
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count -= 3600;
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break;
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case CountDownTimerHourUp:
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count += 3600;
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break;
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case CountDownTimerSecUp:
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count++;
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break;
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case CountDownTimerSecDown:
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count--;
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break;
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default:
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break;
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}
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if(count < 0) {
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count = 0;
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||||
}
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// update count state
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model->count = count;
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// save the count time setting
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model->saved_count_setting = count;
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},
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true);
|
||||
}
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||||
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||||
static void handle_misc_cmd(CountDownTimView* hw, CountDownViewCmd cmd) {
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switch(cmd) {
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case CountDownTimerTimeUp:
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notification_timeup();
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||||
break;
|
||||
|
||||
case CountDownTimerReset:
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furi_timer_stop(hw->timer);
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countdown_timer_view_state_reset(hw);
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notification_off();
|
||||
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||||
break;
|
||||
|
||||
case CountDownTimerToggleCounting:
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||||
countdown_timer_state_toggle(hw);
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||||
break;
|
||||
|
||||
default:
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||||
break;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
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||||
static void handle_time_setting_select(InputKey key, CountDownTimView* cdv) {
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bool counting = cdv->counting;
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CountDownViewCmd setting_cmd = CountDownTimerSecUp;
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CountDownViewSelect selection;
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||||
|
||||
if(counting) {
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||||
return;
|
||||
}
|
||||
|
||||
// load current selection from model context
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||||
with_view_model(
|
||||
cdv->view, CountDownModel * model, { selection = model->select; }, false);
|
||||
|
||||
// select
|
||||
switch(key) {
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||||
case InputKeyUp:
|
||||
switch(selection) {
|
||||
case CountDownTimerSelectSec:
|
||||
setting_cmd = CountDownTimerSecUp;
|
||||
break;
|
||||
case CountDownTimerSelectMinute:
|
||||
setting_cmd = CountDownTimerMinuteUp;
|
||||
break;
|
||||
case CountDownTimerSelectHour:
|
||||
setting_cmd = CountDownTimerHourUp;
|
||||
break;
|
||||
}
|
||||
|
||||
handle_time_setting_updown(cdv, setting_cmd);
|
||||
break;
|
||||
|
||||
case InputKeyDown:
|
||||
switch(selection) {
|
||||
case CountDownTimerSelectSec:
|
||||
setting_cmd = CountDownTimerSecDown;
|
||||
break;
|
||||
case CountDownTimerSelectMinute:
|
||||
setting_cmd = CountDownTimerMinuteDown;
|
||||
break;
|
||||
case CountDownTimerSelectHour:
|
||||
setting_cmd = CountDownTimerHourDown;
|
||||
break;
|
||||
}
|
||||
|
||||
handle_time_setting_updown(cdv, setting_cmd);
|
||||
break;
|
||||
|
||||
case InputKeyRight:
|
||||
selection--;
|
||||
selection = selection % 3;
|
||||
break;
|
||||
|
||||
case InputKeyLeft:
|
||||
selection++;
|
||||
selection = selection % 3;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// save selection to model context
|
||||
with_view_model(
|
||||
cdv->view, CountDownModel * model, { model->select = selection; }, false);
|
||||
}
|
||||
|
||||
static void draw_selection(Canvas* canvas, CountDownViewSelect selection) {
|
||||
switch(selection) {
|
||||
case CountDownTimerSelectSec:
|
||||
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X + 25, SCREEN_CENTER_Y + 11, 24, 2);
|
||||
break;
|
||||
case CountDownTimerSelectMinute:
|
||||
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X - 10, SCREEN_CENTER_Y + 11, 21, 2);
|
||||
break;
|
||||
case CountDownTimerSelectHour:
|
||||
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X - 47, SCREEN_CENTER_Y + 11, 24, 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void countdown_timer_start_counting(CountDownTimView* cdv) {
|
||||
furi_timer_start(cdv->timer, furi_kernel_get_tick_frequency() * 1); // 1s
|
||||
}
|
||||
|
||||
static void countdown_timer_pause_counting(CountDownTimView* cdv) {
|
||||
furi_timer_stop(cdv->timer);
|
||||
notification_off();
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
#ifndef __COUNTDOWN_VIEW_H__
|
||||
#define __COUNTDOWN_VIEW_H__
|
||||
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/elements.h>
|
||||
|
||||
#define SCREEN_WIDTH 128
|
||||
#define SCREEN_HEIGHT 64
|
||||
#define SCREEN_CENTER_X (SCREEN_WIDTH / 2)
|
||||
#define SCREEN_CENTER_Y (SCREEN_HEIGHT / 2)
|
||||
|
||||
#define INIT_COUNT 10
|
||||
|
||||
typedef enum {
|
||||
CountDownTimerMinuteUp,
|
||||
CountDownTimerMinuteDown,
|
||||
CountDownTimerSecDown,
|
||||
CountDownTimerSecUp,
|
||||
CountDownTimerHourUp,
|
||||
CountDownTimerHourDown,
|
||||
CountDownTimerReset,
|
||||
CountDownTimerTimeUp,
|
||||
CountDownTimerToggleCounting,
|
||||
} CountDownViewCmd;
|
||||
|
||||
typedef enum {
|
||||
CountDownTimerSelectSec,
|
||||
CountDownTimerSelectMinute,
|
||||
CountDownTimerSelectHour,
|
||||
} CountDownViewSelect;
|
||||
|
||||
typedef struct {
|
||||
int32_t count;
|
||||
int32_t saved_count_setting;
|
||||
CountDownViewSelect select; // setting
|
||||
} CountDownModel;
|
||||
|
||||
typedef struct {
|
||||
View* view;
|
||||
FuriTimer* timer; // 1Hz tick timer
|
||||
bool counting;
|
||||
|
||||
} CountDownTimView;
|
||||
|
||||
// functions
|
||||
// allocate helloworld view
|
||||
CountDownTimView* countdown_timer_view_new();
|
||||
|
||||
// delete helloworld view
|
||||
void countdown_timer_view_delete(CountDownTimView* cdv);
|
||||
|
||||
// return view
|
||||
View* countdown_timer_view_get_view(CountDownTimView* cdv);
|
||||
|
||||
void countdown_timer_view_state_reset(CountDownTimView* cdv); // set initial state
|
||||
void countdown_timer_state_toggle(CountDownTimView* cdv);
|
||||
#endif // __COUNTDOWN_VIEW_H__
|
||||
Reference in New Issue
Block a user