mirror of
https://github.com/UberGuidoZ/Flipper.git
synced 2024-12-24 23:40:12 +00:00
272 lines
8.3 KiB
C
272 lines
8.3 KiB
C
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#include <assets_icons.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <gui/gui.h>
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#include <gui/elements.h>
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#include <gui/icon.h>
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#include <input/input.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <stdbool.h> // Header-file for boolean data-type.
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#include <stdio.h>
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#include <string.h>
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#define WIDTH 64
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#define HEIGHT 32
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const int brush_size = 2;
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typedef struct selected_position {
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int x;
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int y;
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} selected_position;
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typedef struct {
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selected_position selected;
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bool board[64][32];
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bool isDrawing;
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bool showWelcome;
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} EtchData;
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// Sequence to indicate that drawing is enabled.
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const NotificationSequence sequence_begin_draw = {
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&message_display_backlight_on,
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// Vibrate to indicate that drawing is enabled.
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&message_vibro_on,
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&message_note_g5,
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&message_delay_50,
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&message_note_c6,
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&message_delay_50,
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&message_note_e5,
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&message_vibro_off,
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&message_sound_off,
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NULL,
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};
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// sequence to indicate that drawing is disabled
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const NotificationSequence sequence_end_draw = {
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&message_red_0,
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// Indicate that drawing is disabled.
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&message_vibro_on,
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&message_note_g5,
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&message_delay_50,
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&message_note_e5,
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&message_delay_50,
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&message_vibro_off,
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&message_sound_off,
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&message_do_not_reset,
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NULL,
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};
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// Indicate that drawing is enabled.
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const NotificationSequence sequence_draw_enabled = {
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&message_red_255,
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&message_do_not_reset,
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NULL,
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};
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// Indicate that drawing is disabled.
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const NotificationSequence sequence_draw_disabled = {
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&message_red_0,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_cleanup = {
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&message_red_0,
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&message_green_0,
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&message_blue_0,
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&message_sound_off,
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&message_vibro_off,
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NULL,
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};
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void etch_draw_callback(Canvas* canvas, void* ctx) {
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const EtchData* etch_state = acquire_mutex((ValueMutex*)ctx, 25);
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UNUSED(ctx);
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canvas_clear(canvas);
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// Show Welcome Message
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if(etch_state->showWelcome) {
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// Draw Etch A Sketch frame
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canvas_draw_frame(canvas, 5, 3, 119, 55); // Border
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canvas_draw_icon(canvas, 8, 50, &I_Ok_btn_pressed_13x13); // Left Knob
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canvas_draw_icon(canvas, 107, 50, &I_Ok_btn_pressed_13x13); // Right Knob
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// Draw Etch A Sketch text banner
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 36, 15, "Etch A Sketch");
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// Draw Etch A Sketch instructions "Hold Back to clear"
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 31, 26, "* Hold ");
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canvas_draw_icon(canvas, 59, 18, &I_Pin_back_arrow_10x8);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 72, 26, "to clear");
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// Draw Etch A Sketch instructions "Hold OK button to draw"
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 31, 37, "* Hold");
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canvas_draw_icon(canvas, 61, 30, &I_ButtonCenter_7x7);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 72, 37, "to draw");
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}
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canvas_set_color(canvas, ColorBlack);
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//draw the canvas(64x32) on screen(144x64) using brush_size*brush_size tiles
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for(int y = 0; y < 32; y++) {
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for(int x = 0; x < 64; x++) {
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if(etch_state->board[x][y]) {
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canvas_draw_box(canvas, x * brush_size, y * brush_size, 2, 2);
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}
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}
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}
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//draw cursor as a brush_size by brush_size black box
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_box(
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canvas,
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etch_state->selected.x * brush_size,
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etch_state->selected.y * brush_size,
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brush_size,
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brush_size);
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//release the mutex
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release_mutex((ValueMutex*)ctx, etch_state);
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}
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void etch_input_callback(InputEvent* input_event, void* ctx) {
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furi_assert(ctx);
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FuriMessageQueue* event_queue = ctx;
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furi_message_queue_put(event_queue, input_event, FuriWaitForever);
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}
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int32_t etch_a_sketch_app(void* p) {
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UNUSED(p);
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FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
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EtchData* etch_state = malloc(sizeof(EtchData));
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ValueMutex etch_state_mutex;
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if(!init_mutex(&etch_state_mutex, etch_state, sizeof(EtchData))) {
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FURI_LOG_E("etch", "cannot create mutex\r\n");
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free(etch_state);
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return -1;
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}
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// Configure view port
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ViewPort* view_port = view_port_alloc();
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view_port_draw_callback_set(view_port, etch_draw_callback, &etch_state_mutex);
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view_port_input_callback_set(view_port, etch_input_callback, event_queue);
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// Register view port in GUI
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Gui* gui = furi_record_open(RECORD_GUI);
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
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InputEvent event;
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// Show Welcome Banner
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etch_state->showWelcome = true;
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while(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk) {
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//break out of the loop if the back key is pressed
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if(event.key == InputKeyBack && event.type == InputTypeShort) {
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break;
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}
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// Clear
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// TODO: Do animation of shaking board
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if(event.key == InputKeyBack && event.type == InputTypeLong) {
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etch_state->showWelcome = false;
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etch_state->board[1][1] = true;
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for(int y = 0; y < 32; y++) {
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for(int x = 0; x < 64; x++) {
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etch_state->board[x][y] = false;
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}
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}
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view_port_update(view_port);
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}
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// Keep LED on while drawing
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if(etch_state->isDrawing) {
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notification_message(notification, &sequence_draw_enabled);
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} else {
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notification_message(notification, &sequence_draw_disabled);
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}
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// Single Dot Select
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if(event.key == InputKeyOk && event.type == InputTypeShort) {
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etch_state->board[etch_state->selected.x][etch_state->selected.y] =
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!etch_state->board[etch_state->selected.x][etch_state->selected.y];
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}
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// Start Drawing
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if(event.key == InputKeyOk && event.type == InputTypeLong) {
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// notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_begin_draw);
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notification_message(notification, &sequence_begin_draw);
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if(etch_state->isDrawing) {
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// We're ending the drawing
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notification_message(notification, &sequence_end_draw);
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}
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etch_state->isDrawing = !etch_state->isDrawing;
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etch_state->board[etch_state->selected.x][etch_state->selected.y] = true;
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view_port_update(view_port);
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}
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//check the key pressed and change x and y accordingly
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if(event.type == InputTypeShort || event.type == InputTypeRepeat ||
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event.type == InputTypeLong) {
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switch(event.key) {
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case InputKeyUp:
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etch_state->selected.y -= 1;
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break;
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case InputKeyDown:
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etch_state->selected.y += 1;
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break;
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case InputKeyLeft:
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etch_state->selected.x -= 1;
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break;
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case InputKeyRight:
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etch_state->selected.x += 1;
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break;
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default:
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break;
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}
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//check if cursor position is out of bounds and reset it to the closest position
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if(etch_state->selected.x < 0) {
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etch_state->selected.x = 0;
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}
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if(etch_state->selected.x > 61) {
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etch_state->selected.x = 61;
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}
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if(etch_state->selected.y < 0) {
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etch_state->selected.y = 0;
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}
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if(etch_state->selected.y > 31) {
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etch_state->selected.y = 31;
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}
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if(etch_state->isDrawing == true) {
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etch_state->board[etch_state->selected.x][etch_state->selected.y] = true;
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}
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view_port_update(view_port);
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}
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}
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notification_message(notification, &sequence_cleanup);
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gui_remove_view_port(gui, view_port);
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view_port_free(view_port);
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furi_message_queue_free(event_queue);
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free(etch_state);
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furi_record_close(RECORD_NOTIFICATION);
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furi_record_close(RECORD_GUI);
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return 0;
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}
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