Flipper/Applications/Official/source-OLDER/xMasterX/tama_p1/compiled/assets_icons.h

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2023-01-26 07:52:38 +00:00
#include <gui/icon_i.h>
const uint8_t _I_icon_0_0[] = {
0x01, 0x00, 0x1a, 0x00, 0x00, 0x0d, 0xaa, 0x1d, 0x7e, 0x00, 0x9c, 0x3e, 0xf9, 0x0f, 0x9e,
0x43, 0xe3, 0x00, 0x12, 0x9c, 0x43, 0xa7, 0x10, 0xc9, 0xe4, 0x30, 0x0a, 0x31, 0x08, 0x60,
};
const uint8_t* const _I_icon_0[] = {_I_icon_0_0};
const uint8_t _I_icon_1_0[] = {
0x00, 0x00, 0x00, 0x40, 0x04, 0x04, 0x04, 0xf0, 0x11, 0xf9, 0x1b, 0xf8, 0x07, 0x8c, 0x06,
0xed, 0x36, 0xac, 0x26, 0xe8, 0x02, 0x52, 0x0b, 0x02, 0x18, 0xe0, 0x01, 0xe0, 0x01,
};
const uint8_t* const _I_icon_1[] = {_I_icon_1_0};
const uint8_t _I_icon_2_0[] = {
0x00, 0x00, 0x00, 0x0e, 0x00, 0x13, 0x00, 0x21, 0x3c, 0x21, 0x3e, 0x23, 0x3f, 0x9f, 0x1f,
0xc0, 0x0f, 0xe0, 0x07, 0xf0, 0x01, 0x7c, 0x00, 0x1f, 0x00, 0x06, 0x00, 0x06, 0x00,
};
const uint8_t* const _I_icon_2[] = {_I_icon_2_0};
const uint8_t _I_icon_3_0[] = {
0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x1c, 0x40, 0x3a, 0xc0, 0x36, 0xf0, 0x37, 0x18, 0x2d,
0x0c, 0x2b, 0x0e, 0x02, 0x1f, 0x06, 0x3e, 0x07, 0xfe, 0x00, 0x7f, 0x00, 0x18, 0x00,
};
const uint8_t* const _I_icon_3[] = {_I_icon_3_0};
const uint8_t _I_icon_4_0[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0xc7, 0x3c, 0x82, 0x2f, 0xf2, 0x26, 0xc7, 0x2c,
0x69, 0x28, 0x2f, 0x2c, 0xe7, 0x27, 0x02, 0x20, 0x02, 0x30, 0x06, 0x1c, 0xfc, 0x0f,
};
const uint8_t* const _I_icon_4[] = {_I_icon_4_0};
const uint8_t _I_icon_5_0[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x01, 0xfe, 0x0f, 0x03, 0x38, 0xc9, 0x22, 0x9a, 0x32,
0xa2, 0x28, 0x24, 0x2c, 0x21, 0x20, 0x61, 0x30, 0x21, 0x10, 0xf3, 0x11, 0x1e, 0x0f,
};
const uint8_t* const _I_icon_5[] = {_I_icon_5_0};
const uint8_t _I_icon_6_0[] = {
0x01, 0x00, 0x17, 0x00, 0x00, 0x44, 0x62, 0xfd, 0x38, 0xbf, 0xcf, 0xb7, 0xf3, 0xf8,
0xfc, 0x6e, 0x3f, 0x1a, 0xff, 0xc0, 0x3f, 0xf0, 0x1f, 0xf4, 0x02, 0x71, 0x00,
};
const uint8_t* const _I_icon_6[] = {_I_icon_6_0};
const uint8_t _I_icon_7_0[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x41, 0x0e, 0xc4, 0x1f, 0x94, 0x20,
0x00, 0x21, 0x22, 0x1f, 0x1d, 0x0a, 0x63, 0x20, 0xde, 0x20, 0x80, 0x1f, 0x00, 0x0e,
};
const uint8_t* const _I_icon_7[] = {_I_icon_7_0};
const Icon I_icon_0 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_0};
const Icon I_icon_1 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_1};
const Icon I_icon_2 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_2};
const Icon I_icon_3 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_3};
const Icon I_icon_4 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_4};
const Icon I_icon_5 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_5};
const Icon I_icon_6 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_6};
const Icon I_icon_7 =
{.width = 14, .height = 14, .frame_count = 1, .frame_rate = 0, .frames = _I_icon_7};