Flipper/Applications/Official/source-OLDER/grnch/tuning_fork/tunings.h

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2022-12-29 06:30:12 +00:00
#include "notes.h"
#ifndef TUNINGS
#define TUNINGS
typedef struct {
char label[20];
float frequency;
} NOTE;
typedef struct {
char label[20];
int notes_length;
NOTE notes[20];
} TUNING;
const TUNING TuningForks = {
"Tuning forks",
6,
{
{"Common A4 (440)", 440.00f},
{"Sarti's A4 (436)", 436.00f},
{"1858 A4 (435)", 435.00f},
{"Verdi's A4 (432)", 432.00f},
{"1750-1820 A4 (423.5)", 423.50f},
{"Verdi's C4 (256.00)", 256.00f},
}};
const TUNING ScientificPitch = {
"Scientific pitch",
12,
{{"C0 (16Hz)", 16.0f},
{"C1 (32Hz)", 32.0f},
{"C2 (64Hz)", 64.0f},
{"C3 (128Hz)", 128.0f},
{"C4 (256Hz)", 256.0f},
{"C5 (512Hz)", 512.0f},
{"C6 (1024Hz)", 1024.0f},
{"C7 (2048Hz)", 2048.0f},
{"C8 (4096Hz)", 4096.0f},
{"C9 (8192Hz)", 8192.0f},
{"C10 (16384Hz)", 16384.0f},
{"C11 (32768Hz)", 32768.0f}}};
const TUNING GuitarStandard6 = {
"Guitar Standard 6",
6,
{{"String 1", E4},
{"String 2", B3},
{"String 3", G3},
{"String 4", D3},
{"String 5", A2},
{"String 6", E2}}};
const TUNING GuitarDropD6 = {
"Guitar Drop D 6",
6,
{{"String 1", E4},
{"String 2", B3},
{"String 3", G3},
{"String 4", D3},
{"String 5", A2},
{"String 6", D2}}};
const TUNING GuitarD6 = {
"Guitar D 6",
6,
{{"String 1", D4},
{"String 2", A3},
{"String 3", F3},
{"String 4", C3},
{"String 5", G2},
{"String 6", D2}}};
const TUNING GuitarDropC6 = {
"Guitar Drop C 6",
6,
{{"String 1", D4},
{"String 2", A3},
{"String 3", F3},
{"String 4", C3},
{"String 5", G2},
{"String 6", C2}}};
const TUNING GuitarStandard7 = {
"Guitar Standard 7",
7,
{{"String 1", E4},
{"String 2", B3},
{"String 3", G3},
{"String 4", D3},
{"String 5", A2},
{"String 6", E2},
{"String 7", B1}}};
const TUNING BassStandard4 = {
"Bass Standard 4",
4,
{{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", E1}}};
const TUNING BassStandardTenor4 = {
"Bass Stand Tenor 4",
4,
{{"String 1", C3}, {"String 2", G2}, {"String 3", D2}, {"String 4", A1}}};
const TUNING BassStandard5 = {
"Bass Standard 5",
5,
{{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", E1}, {"String 5", B0}}};
const TUNING BassStandardTenor5 = {
"Bass Stand Tenor 5",
5,
{{"String 1", C3}, {"String 2", G2}, {"String 3", D2}, {"String 4", A1}, {"String 5", E1}}};
const TUNING BassDropD4 = {
"Bass Drop D 4",
4,
{{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", D1}}};
const TUNING BassD4 = {
"Bass D 4",
4,
{{"String 1", F2}, {"String 2", C2}, {"String 3", G1}, {"String 4", D1}}};
const TUNING BassDropA5 = {
"Bass Drop A 5",
5,
{{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", E1}, {"String 5", A0}}};
#define TUNINGS_COUNT 14
TUNING TuningList[TUNINGS_COUNT] = {
ScientificPitch,
TuningForks,
GuitarStandard6,
GuitarDropD6,
GuitarD6,
GuitarDropC6,
GuitarStandard7,
BassStandard4,
BassStandardTenor4,
BassStandard5,
BassStandardTenor5,
BassDropD4,
BassD4,
BassDropA5};
#endif //TUNINGS