mirror of
https://github.com/UberGuidoZ/Flipper.git
synced 2024-12-23 23:10:16 +00:00
397 lines
11 KiB
C
397 lines
11 KiB
C
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#include "bf_dev_env.h"
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#include <gui/elements.h>
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typedef struct BFDevEnv {
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View* view;
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DevEnvOkCallback callback;
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void* context;
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BFApp* appDev;
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} BFDevEnv;
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typedef struct {
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uint32_t row;
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uint32_t col;
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} BFDevEnvModel;
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typedef struct{
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int up;
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int down;
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int left;
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int right;
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}bMapping;
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static bool bf_dev_process_up(BFDevEnv* devEnv);
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static bool bf_dev_process_down(BFDevEnv* devEnv);
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static bool bf_dev_process_left(BFDevEnv* devEnv);
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static bool bf_dev_process_right(BFDevEnv* devEnv);
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static bool bf_dev_process_ok(BFDevEnv* devEnv, InputEvent* event);
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BFApp* appDev;
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char bfChars[9] = {'<', '>', '[', ']', '+', '-', '.', ',', 0x00};
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int selectedButton = 0;
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int saveNotifyCountdown = 0;
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int execCountdown = 0;
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char dspLine0[25] = {};
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char dspLine1[25] = {};
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char dspLine2[25] = {};
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static bMapping buttonMappings[12] = {
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{ 8, 8, 7, 1}, //0
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{ 8, 8, 0, 2}, //1
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{ 9, 9, 1, 3}, //2
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{ 9, 9, 2, 4}, //3
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{10, 10, 3, 5}, //4
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{10, 10, 4, 6}, //5
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{11, 11, 5, 7}, //6
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{11, 11, 6, 0}, //7
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{ 0, 0, 11, 9}, //8
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{ 3, 3, 8, 10}, //9
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{ 5, 5, 9, 11}, //10
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{ 6, 6, 10, 8} //11
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};
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#define BT_X 14
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#define BT_Y 14
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static void bf_dev_draw_button(Canvas* canvas, int x, int y, bool selected, const char* lbl){
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UNUSED(lbl);
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if(selected){
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canvas_draw_rbox(canvas, x, y, BT_X, BT_Y, 3);
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canvas_invert_color(canvas);
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canvas_set_font(canvas, FontBatteryPercent);
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canvas_draw_str_aligned(canvas, x + (BT_X/2), y + (BT_Y/2) - 1, AlignCenter, AlignCenter, lbl);
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canvas_invert_color(canvas);
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}
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else{
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canvas_draw_rbox(canvas, x, y, BT_X, BT_Y, 3);
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canvas_invert_color(canvas);
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canvas_draw_rbox(canvas, x+2, y-1, BT_X - 2, BT_Y - 1, 3);
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canvas_invert_color(canvas);
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canvas_draw_rframe(canvas, x, y, BT_X, BT_Y, 3);
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canvas_set_font(canvas, FontBatteryPercent);
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canvas_draw_str_aligned(canvas, x + (BT_X/2), y + (BT_Y/2) - 1, AlignCenter, AlignCenter, lbl);
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}
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}
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static void bf_dev_draw_callback(Canvas* canvas, void* _model) {
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UNUSED(_model);
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if(execCountdown > 0){
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execCountdown--;
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canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, "RUNNING...");
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if(execCountdown == 0){
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initWorker(appDev);
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beginWorker();
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text_box_set_text(appDev->text_box, workerGetOutput());
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scene_manager_next_scene(appDev->scene_manager, brainfuckSceneExecEnv);
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}
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return;
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}
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if(saveNotifyCountdown > 0){
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canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, "SAVED");
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saveNotifyCountdown--;
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return;
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}
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bf_dev_draw_button(canvas, 1, 36, (selectedButton == 0), "+"); //T 0
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bf_dev_draw_button(canvas, 17, 36, (selectedButton == 1), "-"); //T 1
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bf_dev_draw_button(canvas, 33, 36, (selectedButton == 2), "<"); //T 2
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bf_dev_draw_button(canvas, 49, 36, (selectedButton == 3), ">"); //T 3
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bf_dev_draw_button(canvas, 65, 36, (selectedButton == 4), "["); //B 0
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bf_dev_draw_button(canvas, 81, 36, (selectedButton == 5), "]"); //B 1
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bf_dev_draw_button(canvas, 97, 36, (selectedButton == 6), "."); //B 2
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bf_dev_draw_button(canvas, 113, 36, (selectedButton == 7), ","); //B 3
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//backspace, input, run, save
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canvas_draw_icon(canvas, 1, 52, (selectedButton == 8) ? &I_KeyBackspaceSelected_24x11 : &I_KeyBackspace_24x11);
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canvas_draw_icon(canvas, 45, 52, (selectedButton == 9) ? &I_KeyInputSelected_30x11 : &I_KeyInput_30x11);
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canvas_draw_icon(canvas, 77, 52, (selectedButton == 10) ? &I_KeyRunSelected_24x11 : &I_KeyRun_24x11);
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canvas_draw_icon(canvas, 103, 52, (selectedButton == 11) ? &I_KeySaveSelected_24x11 : &I_KeySave_24x11);
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if(saveNotifyCountdown > 0){
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canvas_draw_icon(canvas, 98, 54, &I_ButtonRightSmall_3x5);
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saveNotifyCountdown--;
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}
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//textbox
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//grossly overcomplicated. not fixing it.
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canvas_draw_rframe(canvas, 1, 1, 125, 33, 2);
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canvas_set_font(canvas, FontBatteryPercent);
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int dbOffset = 0;
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if(appDev->dataSize > 72){
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dbOffset = (appDev->dataSize - 72);
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}
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memset(dspLine0, 0x00, 25);
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memset(dspLine1, 0x00, 25);
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memset(dspLine2, 0x00, 25);
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int tpM = 0;
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int tp0 = 0;
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int tp1 = 0;
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int tp2 = 0;
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for(int p = dbOffset; p < appDev->dataSize; p++){
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if(tpM < 24 * 1){
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dspLine0[tp0] = appDev->dataBuffer[p];
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tp0++;
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}
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else if(tpM < 24 * 2){
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dspLine1[tp1] = appDev->dataBuffer[p];
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tp1++;
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}
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else if(tpM < 24 * 3){
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dspLine2[tp2] = appDev->dataBuffer[p];
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tp2++;
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}
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tpM++;
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}
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canvas_draw_str_aligned(canvas, 3, 8, AlignLeft, AlignCenter, dspLine0);
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canvas_draw_str_aligned(canvas, 3, 17, AlignLeft, AlignCenter, dspLine1);
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canvas_draw_str_aligned(canvas, 3, 26, AlignLeft, AlignCenter, dspLine2);
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}
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static bool bf_dev_input_callback(InputEvent* event, void* context) {
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furi_assert(context);
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BFDevEnv* devEnv = context;
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bool consumed = false;
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if(event->type == InputTypeShort) {
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if(event->key == InputKeyRight) {
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consumed = bf_dev_process_right(devEnv);
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} else if(event->key == InputKeyLeft) {
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consumed = bf_dev_process_left(devEnv);
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} else if(event->key == InputKeyUp) {
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consumed = bf_dev_process_up(devEnv);
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} else if(event->key == InputKeyDown) {
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consumed = bf_dev_process_down(devEnv);
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}
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} else if(event->key == InputKeyOk) {
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consumed = bf_dev_process_ok(devEnv, event);
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}
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return consumed;
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}
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static bool bf_dev_process_up(BFDevEnv* devEnv) {
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UNUSED(devEnv);
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selectedButton = buttonMappings[selectedButton].up;
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return true;
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}
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static bool bf_dev_process_down(BFDevEnv* devEnv) {
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UNUSED(devEnv);
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selectedButton = buttonMappings[selectedButton].down;
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return true;
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}
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static bool bf_dev_process_left(BFDevEnv* devEnv) {
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UNUSED(devEnv);
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selectedButton = buttonMappings[selectedButton].left;
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return true;
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}
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static bool bf_dev_process_right(BFDevEnv* devEnv) {
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UNUSED(devEnv);
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selectedButton = buttonMappings[selectedButton].right;
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return true;
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}
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static bool bf_dev_process_ok(BFDevEnv* devEnv, InputEvent* event) {
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UNUSED(devEnv);
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UNUSED(event);
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if(event->type != InputTypePress){ return false; }
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switch(selectedButton){
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case 0:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)'+';
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appDev->dataSize++; }
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break;
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}
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case 1:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)'-';
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appDev->dataSize++; }
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break;
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}
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case 2:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)'<';
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appDev->dataSize++; }
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break;
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}
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case 3:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)'>';
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appDev->dataSize++; }
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break;
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}
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case 4:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)'[';
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appDev->dataSize++; }
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break;
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}
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case 5:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)']';
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appDev->dataSize++; }
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break;
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}
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case 6:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)'.';
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appDev->dataSize++; }
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break;
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}
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case 7:
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{
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if(appDev->dataSize < BF_INST_BUFFER_SIZE){
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)',';
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appDev->dataSize++; }
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break;
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}
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case 8:
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{
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if(appDev->dataSize > 0){
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appDev->dataSize--;
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appDev->dataBuffer[appDev->dataSize] = (uint32_t)0x00;}
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break;
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}
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case 9:
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{
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//todo: input
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scene_manager_next_scene(appDev->scene_manager, brainfuckSceneSetInput);
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break;
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}
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case 10:
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{
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execCountdown = 3;
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break;
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}
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case 11:
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{
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//remove old file
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Storage* storage = furi_record_open(RECORD_STORAGE);
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storage_simply_remove(storage, furi_string_get_cstr(appDev->BF_file_path));
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//save new file
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Stream* stream = buffered_file_stream_alloc(storage);
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buffered_file_stream_open(stream, furi_string_get_cstr(appDev->BF_file_path), FSAM_WRITE, FSOM_CREATE_ALWAYS);
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stream_write(stream, (const uint8_t*)appDev->dataBuffer, appDev->dataSize);
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buffered_file_stream_close(stream);
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//notify
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saveNotifyCountdown = 3;
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break;
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}
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}
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bool consumed = false;
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return consumed;
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}
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static void bf_dev_enter_callback(void* context) {
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furi_assert(context);
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BFDevEnv* devEnv = context;
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with_view_model(
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devEnv->view,
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BFDevEnvModel* model,
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{
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model->col = 0;
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model->row = 0;
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},
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true);
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appDev = devEnv->appDev;
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selectedButton = 0;
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//clear the bf instruction buffer
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memset(appDev->dataBuffer, 0x00, BF_INST_BUFFER_SIZE * sizeof(char));
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//open the file
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Storage* storage = furi_record_open(RECORD_STORAGE);
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Stream* stream = buffered_file_stream_alloc(storage);
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buffered_file_stream_open(stream, furi_string_get_cstr(appDev->BF_file_path), FSAM_READ, FSOM_OPEN_EXISTING);
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//read into the buffer
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appDev->dataSize = stream_size(stream);
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stream_read(stream, (uint8_t*)appDev->dataBuffer, appDev->dataSize);
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buffered_file_stream_close(stream);
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//replaces any invalid characters with an underscore. strips out newlines, comments, etc
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for(int i = 0; i < appDev->dataSize; i++){
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if(!strchr(bfChars, appDev->dataBuffer[i])){
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appDev->dataBuffer[i] = '_';
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}
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}
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//find the end of the file to begin editing
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int tptr = 0;
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while(appDev->dataBuffer[tptr] != 0x00){ tptr++; }
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appDev->dataSize = tptr;
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}
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BFDevEnv* bf_dev_env_alloc(BFApp* appDev) {
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BFDevEnv* devEnv = malloc(sizeof(BFDevEnv));
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devEnv->view = view_alloc();
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devEnv->appDev = appDev;
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view_allocate_model(devEnv->view, ViewModelTypeLocking, sizeof(BFDevEnvModel));
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with_view_model(
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devEnv->view,
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BFDevEnvModel* model,
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{
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model->col = 0;
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model->row = 0;
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},
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true);
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view_set_context(devEnv->view, devEnv);
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view_set_draw_callback(devEnv->view, bf_dev_draw_callback);
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view_set_input_callback(devEnv->view, bf_dev_input_callback);
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view_set_enter_callback(devEnv->view, bf_dev_enter_callback);
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return devEnv;
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}
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void bf_dev_env_free(BFDevEnv* devEnv) {
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furi_assert(devEnv);
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view_free(devEnv->view);
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free(devEnv);
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}
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View* bf_dev_env_get_view(BFDevEnv* devEnv) {
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furi_assert(devEnv);
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return devEnv->view;
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}
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