Flipper/Applications/Official/DEV_FW/source/grnch/zombiez/zombiez.h

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2022-12-29 06:30:12 +00:00
#include <furi.h>
uint8_t zombie_array[2][8][5] = {
{
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{1, 1, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 0, 0},
{0, 0, 1, 0, 0},
},
{
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{1, 1, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
},
};
uint8_t heart_array[5][5][5] = {
{
{0, 1, 0, 1, 0},
{1, 1, 1, 1, 1},
{1, 1, 1, 1, 1},
{0, 1, 1, 1, 0},
{0, 0, 1, 0, 0},
},
{
{0, 0, 0, 0, 0},
{1, 1, 1, 1, 1},
{1, 1, 1, 1, 1},
{0, 1, 1, 1, 0},
{0, 0, 1, 0, 0},
},
{
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{1, 1, 1, 1, 1},
{0, 1, 1, 1, 0},
{0, 0, 1, 0, 0},
},
{
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 1, 1, 1, 0},
{0, 0, 1, 0, 0},
},
{
{1, 0, 0, 0, 1},
{0, 1, 0, 1, 0},
{0, 0, 1, 0, 0},
{0, 1, 0, 1, 0},
{1, 0, 0, 0, 1},
},
};