Flipper/Applications/Official/source-OLDER/grnch/cntdown_timer/views/countdown_view.c

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C
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2022-12-29 06:30:12 +00:00
#include "countdown_view.h"
#include "../utils/utils.h"
// internal
static void handle_misc_cmd(CountDownTimView* hw, CountDownViewCmd cmd);
static void handle_time_setting_updown(CountDownTimView* cdv, CountDownViewCmd cmd);
static void handle_time_setting_select(InputKey key, CountDownTimView* cdv);
static void draw_selection(Canvas* canvas, CountDownViewSelect selection);
static void countdown_timer_start_counting(CountDownTimView* cdv);
static void countdown_timer_pause_counting(CountDownTimView* cdv);
// callbacks
static void countdown_timer_view_on_enter(void* ctx);
static void countdown_timer_view_on_draw(Canvas* canvas, void* ctx);
static bool countdown_timer_view_on_input(InputEvent* event, void* ctx);
static void timer_cb(void* ctx);
CountDownTimView* countdown_timer_view_new() {
CountDownTimView* cdv = (CountDownTimView*)(malloc(sizeof(CountDownTimView)));
cdv->view = view_alloc();
cdv->timer = furi_timer_alloc(timer_cb, FuriTimerTypePeriodic, cdv);
cdv->counting = false;
view_set_context(cdv->view, cdv);
view_allocate_model(cdv->view, ViewModelTypeLocking, sizeof(CountDownModel));
view_set_draw_callback(cdv->view, countdown_timer_view_on_draw);
view_set_input_callback(cdv->view, countdown_timer_view_on_input);
view_set_enter_callback(cdv->view, countdown_timer_view_on_enter);
return cdv;
}
void countdown_timer_view_delete(CountDownTimView* cdv) {
furi_assert(cdv);
view_free(cdv->view);
furi_timer_stop(cdv->timer);
furi_timer_free(cdv->timer);
free(cdv);
}
View* countdown_timer_view_get_view(CountDownTimView* cdv) {
return cdv->view;
}
void countdown_timer_view_state_reset(CountDownTimView* cdv) {
cdv->counting = false;
with_view_model(
cdv->view, CountDownModel * model, { model->count = model->saved_count_setting; }, true)
}
void countdown_timer_state_toggle(CountDownTimView* cdv) {
bool on = cdv->counting;
if(!on) {
countdown_timer_start_counting(cdv);
} else {
countdown_timer_pause_counting(cdv);
}
cdv->counting = !on;
}
// on enter callback, CountDownTimView as ctx
static void countdown_timer_view_on_enter(void* ctx) {
furi_assert(ctx);
CountDownTimView* cdv = (CountDownTimView*)ctx;
// set current count to a initial value
with_view_model(
cdv->view,
CountDownModel * model,
{
model->count = INIT_COUNT;
model->saved_count_setting = INIT_COUNT;
},
true);
}
// view draw callback, CountDownModel as ctx
static void countdown_timer_view_on_draw(Canvas* canvas, void* ctx) {
furi_assert(ctx);
CountDownModel* model = (CountDownModel*)ctx;
char buffer[64];
int32_t count = model->count;
int32_t expected_count = model->saved_count_setting;
CountDownViewSelect select = model->select;
// elements_frame(canvas, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
canvas_set_font(canvas, FontBigNumbers);
draw_selection(canvas, select);
parse_sec_to_time_str(buffer, sizeof(buffer), count);
canvas_draw_str_aligned(
canvas, SCREEN_CENTER_X, SCREEN_CENTER_Y, AlignCenter, AlignCenter, buffer);
elements_progress_bar(canvas, 0, 0, SCREEN_WIDTH, (1.0 * count / expected_count));
}
// keys input event callback, CountDownTimView as ctx
static bool countdown_timer_view_on_input(InputEvent* event, void* ctx) {
furi_assert(ctx);
CountDownTimView* hw = (CountDownTimView*)ctx;
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
switch(event->key) {
case InputKeyUp:
case InputKeyDown:
case InputKeyRight:
case InputKeyLeft:
handle_time_setting_select(event->key, hw);
break;
case InputKeyOk:
if(event->type == InputTypeShort) {
handle_misc_cmd(hw, CountDownTimerToggleCounting);
}
break;
default:
break;
}
return true;
}
if(event->type == InputTypeLong) {
switch(event->key) {
case InputKeyOk:
handle_misc_cmd(hw, CountDownTimerReset);
break;
case InputKeyBack:
return false;
break;
default:
break;
}
return true;
}
return false;
}
static void timer_cb(void* ctx) {
furi_assert(ctx);
CountDownTimView* cdv = (CountDownTimView*)ctx;
int32_t count;
bool timeup = false;
// decrement counter
with_view_model(
cdv->view,
CountDownModel * model,
{
count = model->count;
count--;
// check timeup
if(count <= 0) {
count = 0;
timeup = true;
}
model->count = count;
},
true);
if(timeup) {
handle_misc_cmd(cdv, CountDownTimerTimeUp);
}
}
static void handle_time_setting_updown(CountDownTimView* cdv, CountDownViewCmd cmd) {
int32_t count;
with_view_model(
cdv->view,
CountDownModel * model,
{
count = model->count;
switch(cmd) {
case CountDownTimerMinuteUp:
count += 60;
break;
case CountDownTimerMinuteDown:
count -= 60;
break;
case CountDownTimerHourDown:
count -= 3600;
break;
case CountDownTimerHourUp:
count += 3600;
break;
case CountDownTimerSecUp:
count++;
break;
case CountDownTimerSecDown:
count--;
break;
default:
break;
}
if(count < 0) {
count = 0;
}
// update count state
model->count = count;
// save the count time setting
model->saved_count_setting = count;
},
true);
}
static void handle_misc_cmd(CountDownTimView* hw, CountDownViewCmd cmd) {
switch(cmd) {
case CountDownTimerTimeUp:
notification_timeup();
break;
case CountDownTimerReset:
furi_timer_stop(hw->timer);
countdown_timer_view_state_reset(hw);
notification_off();
break;
case CountDownTimerToggleCounting:
countdown_timer_state_toggle(hw);
break;
default:
break;
}
return;
}
static void handle_time_setting_select(InputKey key, CountDownTimView* cdv) {
bool counting = cdv->counting;
CountDownViewCmd setting_cmd = CountDownTimerSecUp;
CountDownViewSelect selection;
if(counting) {
return;
}
// load current selection from model context
with_view_model(
cdv->view, CountDownModel * model, { selection = model->select; }, false);
// select
switch(key) {
case InputKeyUp:
switch(selection) {
case CountDownTimerSelectSec:
setting_cmd = CountDownTimerSecUp;
break;
case CountDownTimerSelectMinute:
setting_cmd = CountDownTimerMinuteUp;
break;
case CountDownTimerSelectHour:
setting_cmd = CountDownTimerHourUp;
break;
}
handle_time_setting_updown(cdv, setting_cmd);
break;
case InputKeyDown:
switch(selection) {
case CountDownTimerSelectSec:
setting_cmd = CountDownTimerSecDown;
break;
case CountDownTimerSelectMinute:
setting_cmd = CountDownTimerMinuteDown;
break;
case CountDownTimerSelectHour:
setting_cmd = CountDownTimerHourDown;
break;
}
handle_time_setting_updown(cdv, setting_cmd);
break;
case InputKeyRight:
selection--;
selection = selection % 3;
break;
case InputKeyLeft:
selection++;
selection = selection % 3;
break;
default:
break;
}
// save selection to model context
with_view_model(
cdv->view, CountDownModel * model, { model->select = selection; }, false);
}
static void draw_selection(Canvas* canvas, CountDownViewSelect selection) {
switch(selection) {
case CountDownTimerSelectSec:
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X + 25, SCREEN_CENTER_Y + 11, 24, 2);
break;
case CountDownTimerSelectMinute:
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X - 10, SCREEN_CENTER_Y + 11, 21, 2);
break;
case CountDownTimerSelectHour:
elements_slightly_rounded_box(canvas, SCREEN_CENTER_X - 47, SCREEN_CENTER_Y + 11, 24, 2);
break;
}
}
static void countdown_timer_start_counting(CountDownTimView* cdv) {
furi_timer_start(cdv->timer, furi_kernel_get_tick_frequency() * 1); // 1s
}
static void countdown_timer_pause_counting(CountDownTimView* cdv) {
furi_timer_stop(cdv->timer);
notification_off();
}