/* * Copyright 2019 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CARDBOARD_SDK_UTIL_MATRIXUTILS_H_ #define CARDBOARD_SDK_UTIL_MATRIXUTILS_H_ // // This file contains operators and free functions that define generic Matrix // operations. // #include "matrix_3x3.h" #include "rotation.h" #include "vector.h" namespace cardboard { // Returns the transpose of a matrix. Matrix3x3 Transpose(const Matrix3x3& m); // Multiplies a Matrix and a column Vector of the same Dimension to produce // another column Vector. Vector3 operator*(const Matrix3x3& m, const Vector3& v); // Returns the determinant of the matrix. This function is defined for all the // typedef'ed Matrix types. double Determinant(const Matrix3x3& m); // Returns the adjugate of the matrix, which is defined as the transpose of the // cofactor matrix. This function is defined for all the typedef'ed Matrix // types. The determinant of the matrix is computed as a side effect, so it is // returned in the determinant parameter if it is not null. Matrix3x3 AdjugateWithDeterminant(const Matrix3x3& m, double* determinant); // Returns the inverse of the matrix. This function is defined for all the // typedef'ed Matrix types. The determinant of the matrix is computed as a // side effect, so it is returned in the determinant parameter if it is not // null. If the determinant is 0, the returned matrix has all zeroes. Matrix3x3 InverseWithDeterminant(const Matrix3x3& m, double* determinant); // Returns the inverse of the matrix. This function is defined for all the // typedef'ed Matrix types. If the determinant of the matrix is 0, the returned // matrix has all zeroes. Matrix3x3 Inverse(const Matrix3x3& m); // Returns a 3x3 Matrix representing a 3D rotation. This creates a Matrix that // does not work with homogeneous coordinates, so the function name ends in // "NH". Matrix3x3 RotationMatrixNH(const Rotation& r); } // namespace cardboard #endif // CARDBOARD_SDK_UTIL_MATRIXUTILS_H_