#include #include #include "stm32_sam.h" // WOULD BE COOL IF SOMEONE MADE A TEXT ENTRY SCREEN TO HAVE IT READ WHAT IS ENTERED TO TEXT STM32SAM voice; extern "C" int32_t sam_app(void* p) { UNUSED(p); if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) { voice.begin(); voice.say( "All your base are belong to us. You have no chance to survive make your time. ha. ha. ha. GOOD BYE. "); furi_hal_speaker_release(); } return 0; } extern "C" int32_t sam_app_yes(void* p) { UNUSED(p); if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) { voice.begin(); voice.say("Yes"); furi_hal_speaker_release(); } return 0; } extern "C" int32_t sam_app_no(void* p) { UNUSED(p); if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) { voice.begin(); voice.say("No"); furi_hal_speaker_release(); } return 0; }