#include "notes.h" #ifndef TUNINGS #define TUNINGS typedef struct { char label[20]; float frequency; } NOTE; typedef struct { char label[20]; int notes_length; NOTE notes[20]; } TUNING; const TUNING TuningForks = { "Tuning forks", 6, { {"Common A4 (440)", 440.00f}, {"Sarti's A4 (436)", 436.00f}, {"1858 A4 (435)", 435.00f}, {"Verdi's A4 (432)", 432.00f}, {"1750-1820 A4 (423.5)", 423.50f}, {"Verdi's C4 (256.00)", 256.00f}, }}; const TUNING ScientificPitch = { "Scientific pitch", 12, {{"C0 (16Hz)", 16.0f}, {"C1 (32Hz)", 32.0f}, {"C2 (64Hz)", 64.0f}, {"C3 (128Hz)", 128.0f}, {"C4 (256Hz)", 256.0f}, {"C5 (512Hz)", 512.0f}, {"C6 (1024Hz)", 1024.0f}, {"C7 (2048Hz)", 2048.0f}, {"C8 (4096Hz)", 4096.0f}, {"C9 (8192Hz)", 8192.0f}, {"C10 (16384Hz)", 16384.0f}, {"C11 (32768Hz)", 32768.0f}}}; const TUNING GuitarStandard6 = { "Guitar Standard 6", 6, {{"String 1", E4}, {"String 2", B3}, {"String 3", G3}, {"String 4", D3}, {"String 5", A2}, {"String 6", E2}}}; const TUNING GuitarDropD6 = { "Guitar Drop D 6", 6, {{"String 1", E4}, {"String 2", B3}, {"String 3", G3}, {"String 4", D3}, {"String 5", A2}, {"String 6", D2}}}; const TUNING GuitarD6 = { "Guitar D 6", 6, {{"String 1", D4}, {"String 2", A3}, {"String 3", F3}, {"String 4", C3}, {"String 5", G2}, {"String 6", D2}}}; const TUNING GuitarDropC6 = { "Guitar Drop C 6", 6, {{"String 1", D4}, {"String 2", A3}, {"String 3", F3}, {"String 4", C3}, {"String 5", G2}, {"String 6", C2}}}; const TUNING GuitarStandard7 = { "Guitar Standard 7", 7, {{"String 1", E4}, {"String 2", B3}, {"String 3", G3}, {"String 4", D3}, {"String 5", A2}, {"String 6", E2}, {"String 7", B1}}}; const TUNING BassStandard4 = { "Bass Standard 4", 4, {{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", E1}}}; const TUNING BassStandardTenor4 = { "Bass Stand Tenor 4", 4, {{"String 1", C3}, {"String 2", G2}, {"String 3", D2}, {"String 4", A1}}}; const TUNING BassStandard5 = { "Bass Standard 5", 5, {{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", E1}, {"String 5", B0}}}; const TUNING BassStandardTenor5 = { "Bass Stand Tenor 5", 5, {{"String 1", C3}, {"String 2", G2}, {"String 3", D2}, {"String 4", A1}, {"String 5", E1}}}; const TUNING BassDropD4 = { "Bass Drop D 4", 4, {{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", D1}}}; const TUNING BassD4 = { "Bass D 4", 4, {{"String 1", F2}, {"String 2", C2}, {"String 3", G1}, {"String 4", D1}}}; const TUNING BassDropA5 = { "Bass Drop A 5", 5, {{"String 1", G2}, {"String 2", D2}, {"String 3", A1}, {"String 4", E1}, {"String 5", A0}}}; #define TUNINGS_COUNT 14 TUNING TuningList[TUNINGS_COUNT] = { ScientificPitch, TuningForks, GuitarStandard6, GuitarDropD6, GuitarD6, GuitarDropC6, GuitarStandard7, BassStandard4, BassStandardTenor4, BassStandard5, BassStandardTenor5, BassDropD4, BassD4, BassDropA5}; #endif //TUNINGS