#include "views/countdown_view.h" #include "app.h" static void register_view(ViewDispatcher* dispatcher, View* view, uint32_t viewid); int32_t app_main(void* p) { UNUSED(p); CountDownTimerApp* app = countdown_app_new(); countdown_app_run(app); countdown_app_delete(app); return 0; } static uint32_t view_exit(void* ctx) { furi_assert(ctx); return VIEW_NONE; } CountDownTimerApp* countdown_app_new(void) { CountDownTimerApp* app = (CountDownTimerApp*)(malloc(sizeof(CountDownTimerApp))); // 1.1 open gui app->gui = furi_record_open(RECORD_GUI); // 2.1 setup view dispatcher app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); // 2.2 attach view dispatcher to gui view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // 2.3 attach views to the dispatcher // helloworld view app->helloworld_view = countdown_timer_view_new(); register_view(app->view_dispatcher, countdown_timer_view_get_view(app->helloworld_view), 0xff); // 2.5 switch to default view view_dispatcher_switch_to_view(app->view_dispatcher, 0xff); return app; } void countdown_app_delete(CountDownTimerApp* app) { furi_assert(app); // delete views view_dispatcher_remove_view(app->view_dispatcher, 0xff); countdown_timer_view_delete(app->helloworld_view); // hello world view // delete view dispatcher view_dispatcher_free(app->view_dispatcher); furi_record_close(RECORD_GUI); // self free(app); } void countdown_app_run(CountDownTimerApp* app) { view_dispatcher_run(app->view_dispatcher); } static void register_view(ViewDispatcher* dispatcher, View* view, uint32_t viewid) { view_dispatcher_add_view(dispatcher, viewid, view); view_set_previous_callback(view, view_exit); }