#include "about_view.h" #include #include #include #include struct AboutView { View* view; }; typedef struct { bool connected; } AboutViewModel; static void about_view_draw_callback(Canvas* canvas, void* context) { furi_assert(context); canvas_clear(canvas); canvas_set_color(canvas, ColorBlack); canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "IFTTT Virtual button"); canvas_draw_str_aligned(canvas, 0, 15, AlignLeft, AlignTop, "Version 0.2"); canvas_draw_str_aligned(canvas, 0, 50, AlignLeft, AlignTop, "press back"); } AboutView* about_view_alloc() { AboutView* about_view = malloc(sizeof(AboutView)); about_view->view = view_alloc(); view_set_context(about_view->view, about_view); view_allocate_model(about_view->view, ViewModelTypeLocking, sizeof(AboutViewModel)); view_set_draw_callback(about_view->view, about_view_draw_callback); return about_view; } void about_view_free(AboutView* about_view) { furi_assert(about_view); view_free(about_view->view); free(about_view); } View* about_view_get_view(AboutView* about_view) { furi_assert(about_view); return about_view->view; } void about_view_set_data(AboutView* about_view, bool connected) { furi_assert(about_view); with_view_model( about_view->view, AboutViewModel * model, { model->connected = connected; }, true); }