#include "../namechanger.h" static void namechanger_scene_change_text_input_callback(void* context) { NameChanger* namechanger = context; view_dispatcher_send_custom_event( namechanger->view_dispatcher, NameChangerCustomEventTextEditResult); } void namechanger_scene_change_on_enter(void* context) { NameChanger* namechanger = context; TextInput* text_input = namechanger->text_input; if(namechanger_name_read_write(namechanger, NULL, 2)) { text_input_set_header_text(text_input, "Set Flipper Name"); text_input_set_result_callback( text_input, namechanger_scene_change_text_input_callback, namechanger, namechanger->text_store, NAMECHANGER_TEXT_STORE_SIZE, true); view_dispatcher_switch_to_view(namechanger->view_dispatcher, NameChangerViewTextInput); } else { view_dispatcher_send_custom_event( namechanger->view_dispatcher, NameChangerCustomEventError); } } bool namechanger_scene_change_on_event(void* context, SceneManagerEvent event) { NameChanger* namechanger = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; if(event.event == NameChangerCustomEventTextEditResult) { if(namechanger_make_app_folder(namechanger)) { if(namechanger_name_read_write(namechanger, namechanger->text_store, 3)) { scene_manager_next_scene( namechanger->scene_manager, NameChangerSceneChangeSuccess); } else { scene_manager_search_and_switch_to_previous_scene( namechanger->scene_manager, NameChangerSceneError); } } else { scene_manager_search_and_switch_to_previous_scene( namechanger->scene_manager, NameChangerSceneError); } } else if(event.event == NameChangerCustomEventError) { scene_manager_search_and_switch_to_previous_scene( namechanger->scene_manager, NameChangerSceneError); } } return consumed; } void namechanger_scene_change_on_exit(void* context) { NameChanger* namechanger = context; TextInput* text_input = namechanger->text_input; text_input_reset(text_input); }